This page is to keep NOVA Pro-Duffers abreast of the latest trends in golfing news, equipment and rules education.

RSS Error: A feed could not be found at `https://golfweek.com/`; the status code is `200` and content-type is `text/html; charset=utf-8`

 New Rules In Affect as of January 1st 2019

In the most sweeping revision in more than 60 years, officials from the USGA and R&A, golf’s governing bodies, have reorganized the rules to make them easier to understand and apply.

The number has been cut to 24 from 34, and the language simplified to make it more practical.

1. There is no penalty if you accidentally move your ball (or ball marker) on the green. Put the ball back, and you’re good to go. The same applies if you’re searching for a lost ball and mistakenly move it. 2. Golfers often complained about the silliness of letting players fix a ball mark on the green, but not a spike mark. What’s the difference? With no good answer, officials now will let you fix everything without a penalty. You can also touch the line of your putt with your hand or club so long as you’re not
improving it.

3. To improve pace of play, golfers now have just three minutes to search for a missing ball rather than five. Admit it, if you hadn’t found it in three minutes, you weren’t finding it anyway.

4. The process for dropping a ball back in play is revamped in the new rules. Instead of letting go from shoulder height, players will drop from around their knee. This is a compromise from an original proposal that would have let golfers drop from just inches above the ground. To preserve some randomness with the drop, officials went with knee height instead. Why change at all? Primarily to speed up play by increasing the chances your ball stays within the two-club-length drop area on the first try.

5. Hitting a ball into a water hazard (now defined as “penalty area”) should come with consequences. But golfers don’t have to be nervous about incurring an additional penalty for a minor rules breach while playing their next shot. You’re free to touch/move loose impediments and ground your club, eliminating any unnecessary worry. The only caveat: You still can’t put your club down and use it to improve the conditions for the stroke. You can remove loose impediments in bunkers, too, although touching the sand in a bunker in front of or behind the ball is still prohibited. 6. We all get mad on the course, and sometimes that anger is taken out on an unsuspecting driver or putter. Previously, the rules were confusing on hen or if you could play a club you damaged during a round, and it led to instances where some players were disqualified for playing clubs with a shaft lightly bent or some other damage they didn’t realize the club had. Now you can play a club that has become damaged in any fashion. If you caused the damage, however, you can’t replace
the club with a new one.

7. A double hit is almost always accidental, and the outcome so random as to hardly be beneficial. So golfers are now spared the ignominy of adding a penalty for hitting a ball twice with one swing. It counts as only one stroke. Somewhere T.C. Chen is smiling.

8. Another nod to common sense eliminates a penalty for hitting a flagstick left in the hole while putting on a green. Taking out and then placing back in flagsticks can often cause undo delay in the round, and the flagstick is as likely to keep your ball out of the cup as it would help it fall in.

9. Courses may implement a Local Rule (not for competition) that offers an alternative to the stroke-and-distance penalty for lost balls or shots hit out-of-bounds. A player may drop a ball anywhere between where the original ball was believed to come to rest (or went out-of-bounds) and just into the edge of the fairway, but no nearer the hole. The golfer takes a two-stroke penalty and plays on instead of returning to the tee. This way, the Local Rule mimics your score if you had played a decent provisional ball.

 A Comprehensive Guide to the New Rules